Game development
Games for phones and the web, from the first playable prototype through launch and the updates after it. We make our own games too, so we know what keeping one running takes.
When you need it
You have an idea and want to know if it is fun
A small playable prototype, built quickly, so you can put it in front of players before you commit to the full game.
Your game stutters on everyday phones
Profiled on the low- and mid-range phones most players own, then frame rate, loading times and battery use fixed.
Players drift away after the first few days
Analytics that show where players stop, and regular updates that give them a reason to come back.
What we can do
- Playable prototypes to test an idea early
- Mobile and web games that run smoothly on everyday phones
- Multiplayer and live features, tested under load before launch
- Store releases, updates and player analytics
- Looking after the game once it is live